Inverse Kinematic

Inverse Kinematic
Mathematics: IK

Универсальный русско-английский словарь. . 2011.

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  • Inverse kinematic animation — (IKA) refers to a process utilized in 3D computer graphic animation, to calculate the required articulation of a series of limbs or joints, such that the end of the limb ends up in a particular location. In contrast to forward kinematic animation …   Wikipedia

  • Inverse kinematics — is the process of determining the parameters of a jointed flexible object (a kinematic chain) in order to achieve a desired pose. Inverse kinematics are also relevant to game programming and 3D animation, where a common use is making sure game… …   Wikipedia

  • Inverse dynamics — uses link segment models to represent the mechanical behavior of connected pendulums, or more concretely, the limbs of humans, animals or robots, where given the kinematic representation of movement, inverse dynamics derives the kinetics… …   Wikipedia

  • Kinematic chain — A kinematic chain is the assembly of several kinematic pairs connecting rigid body segments. The complexity (in terms of calculating the forward and inverse kinematics) of the chain is determined by the following factors: * Its topology: a serial …   Wikipedia

  • Forward kinematic animation — is a method in 3D computer graphics for animating models.The essential concept of forward kinematic animation is that the positions of particular parts of the model at a specified time are calculated from the position and orientation of the… …   Wikipedia

  • 321 kinematic structure — The 321 kinematic structure is a robot kinematic structure most commercial serial manipulators have. The inverse kinematics of serial manipulators with six revolute joints, and with three consecutive joints intersecting, can be solved in closed… …   Wikipedia

  • Maya (software) — Infobox Software name = Maya caption = screenshot of Maya 2008 Unlimited running on Windows XP Professional developer = Alias Systems Corporation, now owned by Autodesk latest release version = 2009 (10.0) latest release date = October 06, 2008… …   Wikipedia

  • Skeletal animation — Skeletal animation, sometimes referred to as rigging, is a technique in computer animation, particularly in the animation of vertebrates, in which a character is represented in two parts: a surface representation used to draw the character… …   Wikipedia

  • Gráficos 3D por computadora — Imagen digitalizada de objetos de vidrio. Tetera dibujada mediante gráfico 3D …   Wikipedia Español

  • IK — I Know (Internet » Chat) * Inupiak (Regional » Language Codes (2 Letters)) * In Kind (Business » General) * Inverse Kinematics (Academic & Science » Physics) * Iron Kingdom (Regional) * Iron Kingdom (Business » Firms) * Inverse Kinematic… …   Abbreviations dictionary

  • Crash Nitro Kart — Cover art depicting Crash Bandicoot dodging a missile fired by Doctor Neo Cortex, with Nitros Oxide behind them …   Wikipedia


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